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The update includes the following Gameplay improvements:
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TV Media: Help Channel (to explain new features and content) Timed convoy: it is a convoy mission.but with a timer!Įach completed event gives access to a new wreckĢ0 new wrecks give 2 new cars (10 wrecks = 1 car):ġ new set of clothes (explorer) Male/FemaleĢ new MP Races (Specifically for the Lancia Stratos version Rallye)
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The complete patch list can be found after the jump.Įxtreme convoy: one mistake and the mission is over There's also a stereoscopic 3D mode added should you have the set-up and wish to race in all three dimensions. The Exploration Pack adds new cars, events and outfits.
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Thankfully Joystiq have reported that an update hitting the PC this weekend adds new content and irons out some of the bugs, and is available for free. Upon release, Test Drive Unlimited 2 was a bit of a mess. Keep an eye on the Steam front page for the next set of deals then. These deals will switch out in 5 hours and 42 minutes from the time of writing. These games are also on sale for the next few hours: All of Dejobaan's games are also on sale as well, including AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome. If you're more partial to an arcade explodathon starring Gordon Freeman, Renegade Ops is £4.99 / $7.49 (or you can grab a four pack for £9.99 / $14.99). If you haven't played Mass Effect yet, the first game is £2.49 / $4.99, and Mass Effect 2 is 75% off at £4.99 / $12.49. Portal 2 is selling for just £6.79 / $10.19. The marvellous Orcs Must Die is just £2.99 / $3.74 (we gave it a score of 90 in our Orcs Must Die review). The sale kicked off yesterday, but you've still got six hours to grab some of the fantastic day one deals. Consider it a warm up for the monolithic Steam Christmas sale next month. Thankfully for our wallets, it only lasts until Sunday, with dozens of new deals every day. Head over to Numenera's Kickstarter page for more info on the stretch goals and funding tiers, or if you just want to boggle at the giant funding number steadily increasing in size.ĭo you hear that faint wailing in the background? That's the sound of a thousand bank accounts going "noooo!" at the appearance of the Autumn Steam Sale. Why? As inXile explains it: "You AD&D players may remember how dreadful this work was, making elves so incredibly powerful and unbalanced that all of our AD&D games were henceforth ruined until 3rd Edition D&D came to save us." Hitting the stretch goal will cause McComb to record a +2 Video of Forgiveness. Lastly, we'll finally get Planescape: Torment writer Colin McComb's apology over his Complete Book of Elves for the 2nd Edition of Advanced Dungeons and Dragons. I have a hunch it won't be something as simple as a reload after keeling over into the dirt. We'll also get a new area, the Castoff's Labyrinth, a mysterious "labyrinth of the mind" centered around Numenera's yet-unknown death mechanics.
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InXile is keeping the lid on who or what it is after the last companion's descriptive bio of "a changing ball of goo"-though if a literal slimeball factors into the studio's character design, the sky is the limit on what we'll see next. At this point, it seems like the only thing missing from the project's super-powered writing group is matching uniforms and a Headquarters of Justice.Īnother companion will accompany your tormentings, bringing the total available party members to six. Monte Cook, tabletop RPG legend and creator of the Numenera universe, will pen another novella setting up the game's events after he was brought aboard from a previous stretch goal. Ziets spearheaded Betrayer's character and story design, and he'd join Numenera's already capable writing team.
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If total donations reach $2.5 million-it's currently sitting at nearly $2.2 million, so that's a pretty certain "if"-inXile will cast a summoning spell upon George Ziets, the former Creative Lead for Neverwinter Nights 2's Mask of the Betrayer expansion. With two lore-centric stretch goals already ensured, inXile now adds a third milestone that bestows more backstory, characters, and areas. Eager backers are still tossing money through their monitors and into the game's coffers, and earlier today, funding reached $2 million. When Torment: Tides of Numenera, inXile's spiritual continuation of Planescape: Torment, crushed its initial $900,000 goal and became the fastest Kickstarter campaign to hit the $1 million mark in just under six hours, you could practically hear the collective "welp" from the floored studio.